Scorecard habit

Development and castling: a new piece every move, king safe by move 10

On your Scorecard this row is called Develop and castle a new piece every move, king safe by 10. It grades 6 principles, each on the positions where it actually applied, and reads as tests passed out of tests taken.

Why accuracy misses this

Accuracy is one number: how often you matched the engine. It cannot tell you the pattern behind the misses. This row names the habit — Develop and castle — and only counts a miss when Stockfish’s own line shows the principled move was better.

The principles

Fight for the centre

Opening · tier 1

Put pawns and pieces where they hit the four central squares.

In the next game: Open with a d- or e-pawn, or a piece that hits the centre (Nf3, g3 and Bg2).

Develop every move

Opening · tier 2

While pieces are still at home, every move should bring one out.

In the next game: In the opening, play only moves that develop a piece, open a line for one, or castle.

Don’t move the same piece twice

Opening · tier 2

Each opening move should bring a NEW piece into the game.

In the next game: Only move a developed piece again if it captures, escapes, or gains a tempo.

Keep your castling rights

Opening · tier 2

Don’t move the king or a home rook while you still mean to castle.

In the next game: If you want to castle, leave the king and both rooks alone until you do.

Keep the queen home early

Opening · tier 2

An early queen gets chased, and every check she runs from develops a piece for them.

In the next game: Bring the knights and bishops out first; the queen comes after castling.

Castle on time

Opening · tier 1

Get the king out of the centre by move 10.

In the next game: Castle as soon as the pieces between king and rook are out — before you start anything else.

Frequently asked questions

Put pawns and pieces where they hit the four central squares. Open with a d- or e-pawn, or a piece that hits the centre (Nf3, g3 and Bg2).

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The other habits